The end is bare. And I know that’s the feel Mojang went for when making the end, but there still so many stuff Mojang can add that won’t remove the feel of the end. And I know that only around 5% of the playerbase actually go to the end, this can change that. Some suggestions to things Mojang can add are: More biomes to the end, and I’m not wanting too much liveliness, but rather a biome like the old garden. Even tho it is pretty lively, there’s still much that can be removed or added to the pale garden to make it more end feeling. That gives Mojang also the chance to introduce purple wood, which could go for a great use in magical builds. Another idea is for the main fight to be more interesting. I’m not saying it should be harder but rather more unique. Nearly all fights in the game are about dodging attacks and landing your own. And Mojang already did something to make the fight more unique. The end crystals makes the fight different since you have to shoot (or break them) to be able to kill the dragon (I know null cycling is a thing, but I don’t really know how that works). So if Mojang adds more things to keep the fight entertaining, it would be awesome. Now if the fight gets updated the prize should too. And I love the dragon egg. It’s sad it doesn’t hatch, but I feel that makes it more special. Since there’s only one in each world it makes it be as a trophy. Which I like. But adding something else than a trophy and xp would be great! Just don’t make it overpowered..
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