I propose adding a Heavy Shield (Pavise) alongside a new long-reach weapon, the Pike, scaled across all standard material tiers (Wood, Stone, Iron, Gold, Diamond, Netherite):
Pike Weapon Tiers:
Scaled stats (damage, attack speed, and durability) matching its material tier.
Focuses on extra reach (+1.5/2 blocks) for spacing and defensive zoning.
Heavy Shield Slot Synergy:
Features a support slot allowing players to thrust with Pikes (as well as Spears or Tridents) while keeping their guard up.
Combat & Durability Balance:
Thrusts made from behind the shield deal reduced damage to avoid passive turtling.
Standard blocking consumes normal shield durability.
Attacking through the slot while blocking consumes extra shield durability per thrust.
Charged Axe strikes disable the Heavy Shield for 3 seconds, keeping the core vanilla combat triangle intact.
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