The main differences between the Java Edition and the Bedrock Edition lie in the mob caps and the circuit systems. I don’t think the way you play changes depending on the device. I have a suggestion: I’ve often thought how convenient it would be if players could configure the mob caps themselves. Large quantities of gunpowder, gold and iron all at once. I’d also like to see a bit more consideration given to players who play the Bedrock Edition on high-performance PCs, just as Java Edition players doIt is true that there are traps and mechanisms unique to the Bedrock Edition that make use of circuit designs, game mechanics and bugs; I do understand that the Bedrock Edition offers a different experience from the Java Edition on different hardware, and that its multiplayer is superior. However, even though the Bedrock Edition is designed specifically for multiplayer, playing in a world with a large number of players results in significantly more lag than in the Java Edition. The argument that one should simply play the Java Edition is, both factually and practically, a valid point. Nevertheless, I would like you to consider changes to mob caps and the settings and specifications that can be adjusted on high-spec hardware such as PCs and the PS5.
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