MC Dungeons needs quests
So MCD (minecraft dungeons) is fun but after you beat the the final boss three times and beat all the dlc's its kinda empty with nothing to do. The tower isnt my favourite but its cool, one problem, after a while it gets repetitive. Quests like [Free 15 vilagers] or [Beat the Mooshroom Monstrosity 10x] would give players (like myself) a reason to continue. The quests would give rewards (obviously) like emeralds, armor, weapons, artifacts or even legendary loot, all depending on how hard the quest is. These ''Challenges'' could even reward players with unique loot that is only available from the quest npc. The quest npc could sell unique items for quest coins, wich can be acquired after finishing a quest. This isn't a perfectly polished idea with zero flaws but without a goal to achieve in MCD the game gets boring just grinding for gear.
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