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Minecraft dungeons 2 endgame recap/suggested changes

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    Registered User commented
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    Cntd:
    In addition bosses should have soul storm corrupted difficulty to farm soul storm gear drops as it stands it takes me 2-3 minutes to complete the HOURLY event which leads into my next topic.

    Soul storms should have its rotation either shortened by a LARGE amount or have it change areas on completion to be able to farm areas for the gear you want.

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    Part 2 Cntd:
    Soul storms need a better system to farming gear as well. As of right now its a 3 objective completion system to get lackluster gear 99% of the time. I’d suggest making the objective longer or be able to just do a wave style system were the longer you fight in the storm the more and better your chances are to get more and better gear ie: (soul storm corrupted uniques of said biome).

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    Registered User commented
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    I had more to say and in more depth but i refreshed page and deleted what i had typed out but as of right now these are needed changes and concerns as I’d imagine dlc’s are still a far bit out from being released.