A transitional biome between regular forests and deserts, adding a unique survival challenge focused on aridity and new resources.Key Features:
• New Vegetation: "Quebracho" or "Guayacán" trees with twisted trunks and olive-green, dried leaves. Breaking leaves has a high chance of dropping sticks instead of saplings.
• The Soil: Features a new "Cracked Dirt" block that adds texture to the ground and visually represents the lack of water.
• Water Scarcity Mechanic: Water placed by players slowly evaporates over time (unlike the Nether where it happens instantly). Players must rely on rare natural oases or collect rainwater using cauldrons.
• New Mobs:
• Scorpions: Small arthropods hiding in dry bushes that inflict a mild poison/slowness effect.
• Vultures: Flying mobs that circle above players or animals with low health.
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