The backstory: Ancient cities were built by advanced redstone civilizations. They tried to use soul power but it became alive which is referred to as The Sculk. It spread by eating death itself growing with time. They tried to stop it by adding wool to the cities and redstones, but it was already out of hand. They built a portal to escape but failed, traping the entire civilization. They built wool for silence and redstone machines to stop the creatures known as Wardens but failed. Then wardens started spawning but they were far too powerful than the city expected. The wardens killed the entire civilization. No bodies remain as The Sculk expanded using the most horrible way, eating death itself. Now what remains is the Sculk and ruins.
My idea: The portal doesn't go to a new dimension, but to the past of the city. The player must survive the horrific Warden outbreak in a goal to achieve an item, necessary for beating the game and kill the Wardens to escape the past.
Hope you like my idea and thank you for investing your time in reading this.
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