Would add deer, squirrels, crows and badgers as new mobs, two new biomes called the old growth oak forest and the temperate rainforest. The old growth oak forest would have larger, more realistic oak trees, without sacrificing the ones we already have. It would also have the horse chestnut tree, spawning in forest biomes. In the temperate rainforest there would be taller trees and it would rain more often. Oak trees now drop acorns, spruce drops pine cones and horse chestnut drop conkers, which could be grown on farmland into saplings or turned into saplings with bonemeal on the botanist’s table. Conkers can also be used as a throwable weapon, doing 1.5-2 hearts of damage. The botanist’s table is crafted with 4 planks, 1 copper and 1 sapling. Other uses would include tuning 2 tall flower bushes into new 1 tall counterparts and vice versa, using shears or bonemeal. Deer would have warm and cold counterparts just like most common animals, warm based off an antelope and cold based off a reindeer. Squirrels would live inside new hollow tree blocks and collect acorns. We would also get log walls which would be strippable and pine needles would be a new type of leaf litter in taiga biomes. Another idea i has was ladder variants of all wood types and the sawmill, a stonecutter for wood
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