With the release of minecraft dungeons II, a lot of the systems have been reworked for better and for worse, here some feedback about it
too little information to the player:
Show how much HP we have, how much damage the weapons do, how fast they attacks and what the artifacts do instead of a description of what they do
Weapons and Bows holding 2 - 3 enchantments instead of 1, making them stronger and better for player expression with how they want to play the game
(while keeping 1 enchantment for armors, since it works well for it)
Full-set bonuses to getting all the pieces of the same type of armor, making searching for them actually be worth past the looks and "theme"
Increasing the Shard max amounts from 100 to 300, making them less of a hustle to gather
Reworking the Blacksmith, from the current re-rolling to a random effect
to being able to choose the effects that are wanted (Collection similiar to enchanted books but for weapon and armor effects) and re-rolling to get only the selected ones
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