We need more things to do inbetween waiting for Soul Storms for post-game content - that still provides Players with 3-perk specials/unique items. As the wait is quite long inbetween Soul Storms, and makes it very annoying to grind your endgame builds. Giving us Soul-empowered dungeons that give us the same Soul-Storm adjacent bonuses to items would be awesome - and can cycle inbetween soul storms to give endgame players more things to do at one time while they wait! This also gives an excuse to make dungeons more difficult, and have them push the need for 3-perk build setups in the first place, as currently nothing pushes players hard enough to bother to chase these high end items.
This also seems like a much easier feature to add onto endgame than whole new activities, and would add a lot to Dungeon rewards for post-game - as you quickly have no reason to run them at all after you have all of the enchantments.
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