please just rework the enchanting and inherent attributes system, the system in the first game was ALMOST perfect, it just needed to be less RNG dependent. This new system feels bland and I don't see/feel the effects of the new enchantments (e.g. Healing Smite) as much as the first game's enchantments (e.g. Radiance). This is a huge flaw in a game with a lot of potential.
2 Comments
Please sign in to leave a comment.
Post a new comment: