Dear Mojang Team,I am proposing an update called The Mushroom Crusade, adding dynamic tectonic events and a fungal boss.S1: Hunt land mobs (Fungi Zombie, Mushroom Tangler spider, Spore Creeper, Bogged) and aquatic forms in Mushroom Depths (Abyssal Spore Creeper, Drowned Fungi, Sunken Bogged, Deep Mushroom Tangler). Only the island and Bogged aren't new. 5 drops each (Fungi Flesh, Mossy Bones, Mushroom Thread, Spore Powder) craft the Fungal Core in quarters, placed in the altar's mushroom slot.S2: Cinematic: bedrock cracks and a 7-block Mooshroom Monstrosity emerges with 2x2 fists.S3: Spore barrier blocks building. Sprinting Mushroom Golems (low health/damage) distract/attack. Surviving without killing infected pets purifies them post-fight into loyal Spore Pets that grow mushrooms, have orange eyes, and poison enemies.S4: Boss defeat dries depths into waterlogged Sunken Mushroom Fields, pushing Mushroom Depths to form new coasts. Villages sprout on main and 3 surrounding islands, guarded by M Golems.S5: Caves feature glowing mushrooms/mycelium. Shallow layer has tunneling Giant Shroom Worms (no block breaking). Deep Caves hold Shroomite Ore; gear poisons enemies but makes Netherite spawns 0.1% rarer.S6: Sporden (infected Warden variant) lives in Deep Mushroom Caves, tracking scent, vibrations, and pressure; evade via bucketable hot mud pools.S7: Farm yields drop; surface mobs spawn in other biomes like Swamps, Dark Forests, and Mushroom Fields. I would love to see this in Mc.
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