Currently, in Minecraft 26.3, entity models are hard-coded in the game's Java code: this means that we have to work with entity renderers to add layers, edit parts or poses, etc.
By making entity models data-driven, we could:
- Edit model parts / poses, or add layers made in editors like Blockbench, without requiring any sort of mods
- Make entity models more maintainable & shareable
- Have a stable interface for models, as the entity renderer code may change with Minecraft versions
So please, for the love of modders, make entity models JSON files
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