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Discuss Minecraft's user interface, menus, settings, and input methods. Share feedback on navigation, controls, accessibility, customization, and other features that affect how players interact with the game.

160

Let's talk about updated main menu (Bedrock)

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  • 2
    Registered User commented
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    How many times do we have to tell you to stop trying to change the already working ui, EVERYONE likes it as is, same thing either way Joe you changed the servers buttons awhile ago,
    No need to change it and infact people have stopped playing server because of this

  • 3
    Registered User commented
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    I am deeply disappointed after seeing the new main menu screen layout in the preview. Prioritizing commercial features over actual user experience is a major step backward. In the previous design, essential functional controls like Settings were immediately accessible. Now, the Settings button has been moved into a tiny icon section on the upper left, replaced by a prominent Marketplace button right above the Dressing Room. Forcing players to bypass aggressive promotion just to adjust basic game options feels like an unnecessarily greedy design choice that hurts everyday usability. I strongly condemn this push to prioritize monetization over player convenience.
    ​Instead of cluttering the main menu with storefront links or leaving empty space at the bottom, that lower area should be reserved for something that genuinely serves the community. It should feature a clean, scrollable changelog displaying the current version’s update notes directly on the menu, completely free of advertisements or promotional clutter. Core navigation, especially Settings, needs to be restored to a prominent, intuitive position. Minecraft's interface should always put the player's experience first. Please reconsider these changes, stop pushing marketplace mechanics into primary menu spots, and return to a clean, functional, and player-focused design.

  • 2
    Registered User commented
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    For me as player I think we need to emphasize on making the settings button more visible to the player and maybe friends list button to be more visible.

    Other than that, the dressing room button maybe it will be better be put down near the player characters.

    And the button should maybe put like a image inside the UI button it will be cool to see it added.

  • 2
    Registered User commented
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    I really dislike this new ui change I liked the older one and there is alot of issues with this ui frist there is no minecraft logo the minecraft logo is been part of minecraft for it whole life so removing it feels something is missing and it is too empty and as a ui main menu it does not look appealing and the player skin is huge and too big and the replacing setting with marketplace I really didn't like because when accessing setting I check the second button below play because of muscle memory and the setting is way too small and hard to find and the dressing room button should always be below the player skin partly because of muscle memory and it looks best under the player skin and there is a rumour that the top and the bottom of the ui will be used for advertisement please mojang the game is already filled will ads please do not add advertisement overall I dislike the new main menu ui because I have the muscle memory and I liked the older main ui in my option it looks the best

  • 2
    Registered User commented
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    This new ui is terrible! The settings button is moved to the top there’s no Minecraft or Minecraft preview logo and These buttons moved to the left. This is bad.

  • 2
    Registered User commented
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    I play Minecraft on console. Even if you were to allow diagonal UI navigation, it still would be very difficult to navigate straight from the "PLAY", "Marketplace", and "Dressing room" to the settings, mail, and "Social" buttons. Because they are so close together, it would be overly difficult to have the user aim directly where they want to be, because the angle to aim at the settings button would be disproportionate to the Social. If the second array of buttons (settings, mail, Social) were to be aligned upright to the right of your character preview, this would make it clear which way to aim your controller to select which button you want (for example, Dressing Room to settings would be at an angle up and to the right) and allow for overall quicker navigation.

  • 3
    Registered User commented
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    It looks a bit off I personally do not have the update yet but the buttons should be bigger and it's weird how off-centered they are, without the logo it looks quite odd (I personally think it looks like a pirated version of Minecraft without the logo) I get making the skin a bit bigger but it looks really weird with how small the buttons are.

  • 0
    Registered User commented
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    Please add a setting to Minecraft Bedrock on Xbox that lets players hide other people's LAN worlds from the Worlds menu.

    It's frustrating to open the Worlds menu and see random LAN worlds that I have no interest in joining. Players should be able to hide these worlds without having to disconnect from the internet or lose access to their friends' worlds.

    Please add a simple toggle to show or hide LAN worlds in the Worlds menu. This would give players more control over their experience and make the menu less cluttered.

  • 2
    Registered User commented
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    I think the new UI is terrible. Almost all the current complaints are focused on the new main menu, and many players feel it looks more like a "store launcher":

    · Greedy: The settings button has been shrunk and tucked into a corner, while the entrances to the Marketplace and the dressing room are given huge buttons. Players joke that "you're one step away from spending money, but it takes forever to find the settings."
    · Lost soul: The classic Minecraft logo, splash text, and version number have been removed from some of the new interfaces, making veteran players feel it has lost its original flavor.
    · Inconvenient to use: The character preview takes up too much screen space, so core buttons like "Start Game" are not centered and prominent enough.

    My take

    If you treat it as a feature update, the usability of the settings page and the underlying smoothness are indeed commendable. But if you care about the aesthetics and logic of the main menu, this design does currently deviate somewhat from player habits and feels overly commercial. I'd waiting for a later version to see whether Mojang gets flamed into reverting it.

  • 2
    Registered User commented
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    I think the current one looks very bad, the dressing room button should be under the character, the character is way too large and the Settings button needs to be put back under play. I really liked the original concept for the OreUI main menu maybe consider doing that but add the character to the right of the screen.

     

     Also OreUI being hardcoded isn’t good as there won’t be anyway to make custom themed UI’s anymore. I think not hardcoding it and allowing people to edit it would be good for everyone as creators in the marketplace could sell UI packs.