I feel like there are certain biomes that need tweaking in terms of rarity, so I will share what should be changed and how it can be changed.
Desert: Ever since Caves and Cliffs was released, deserts have been exceedingly rare. I think they should be found more often near lowland Savannah biomes instead of being restricted to badlands and mangrove swamp transition biomes.
Dappled Forest: This new biome is uncommon and does not have a strong presence when it is generated, I think the size could be increased by 100% to give it more room to breathe. I also think this biome could replace parts of birch forests and maybe regular forests.
Pale Garden: This biome is slightly better than the dappled forest in terms of being able to be found, however in a lot of situations it’s not that big of a biome. The change I would suggest is to allow it to be found in lower dark oak forests, but in small patches. In this case, the biome would begin generating at y:60 and slowly get larger, also making it slightly more common in hilly areas where it was already present.
Mangrove swamp: I think this biome could replace certain estuaries in warm ocean biomes, making it slightly more common.
Sulfur caves: this cave should take up more space on the y-axis, I often find these disappearing way earlier than I think they should.
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