We all know and love caves. Over the years they have gotten many updates, but we haven’t really had a hit since Caves and Cliffs Part I and Part II, and the Deep Dark. So I have an idea.
Burning Caves, unlike lava pockets we normally see this is different. Deepslate and Lava Rock are everywhere. Lava Rock is a dark charcoal block, fire and blast resistant being a less pretty version of netherite. Lava would come out of small ‘volcanoes’ if it were. The rewards? A underground map, many times we see only above ground maps an underground map would map the caves. Bone Cave. A small pocket of bones and like a Lush Cave but bones and a nest sometimes containing a sniffer egg. Crystal Caves. Amethyst and Brilliant Pearl blocks which when broken go into pearls. The use? Villagers will trade pearls as an alternative to emeralds. Underground Villages. empty, with poisonous potato’s, suspicious stews, and an all new Cave Shrines. Cave Shrines contain a Prism as a little achievement. Mushroom Caverns. Mycelium is the ground, big and small mushroom room everywhere, new Pale Mushroom. Mobs for Burning Caves: Cinder, Fire Salamander. Cinders/Salamanders are peaceful. Mobs for Crystal Caves: Shardback slow, grows crystals sheds crystal shards, which can be used to make spyglasses. Shardling, small hostile and shoots crystals. Mobs for Mushroom Caverns: Sporemite, brown, red, or pale, Big sporelings are hostile eating small Sporelings and players, Small Sporeling peaceful. Pale Mooshroom.
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