I propose changing the hotbar to 8 slots, with the 9th slot dedicated to the off-hand. The main inventory would have 32 slots, plus 4 slots for the off-hand.
Players currently run out of space; items like a sword, shield, food, totem, water bucket, bow, axe, and pickaxe already take up 8 slots, leaving no room for building blocks.
Players could organize their hotbars into specific categories—such as PvP, building, exploration, etc.
So, why not change the slot system and add the ability to switch between different hotbars?
The off-hand slot would change along with the hotbar, allowing you to assign a specific off-hand item to each hotbar configuration.
New off-hand items:
Quiver: Holds 4 different types of effect arrows (32 per slot), allowing you to select the right arrow while shooting.
Food Pouch: Holds 4 types of food with varying saturation levels (32 items per slot), letting you eat the one you need most.
It automatically selects the best food type—for example, if you need to restore a lot of hunger, it picks the most filling food; otherwise, it picks a lighter option.
(It doesn't eat automatically! It only selects the appropriate food type.)
Potion Pouch: Holds 4 different types of potions (up to 8 per slot).
While running—and without opening your inventory—you can select the desired potion and throw or drink it.
Randomizer Pouch: Holds 4 different types of blocks (32 per slot) and places them in a random order; this would be helpful for building.
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