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Discuss Minecraft Add-Ons and how they change or expand gameplay, worlds, mobs, items, and more. If you'd like to see an existing mod come to Bedrock, please contact its creator and encourage them to explore the Add-On API (http://aka.ms/minecraftaddons). Requests for specific mods, feature lists, bugs, and support issues will be removed. Marketplace Category is best for mashup and copyrighted content requests.

711

Revert the change of disabling achievements for third-party add-ons

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  • 0
    Registered User commented
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    I’m getting disabled achievements on brand new worlds using no add-ons or resource packs at all purely on survival. To clarify this in one the phone version.

  • 0
    Registered User commented
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    Please seriously reconsider this change. This policy is frustrating for players who want to customize their worlds. Disabling achievements for every third-party behavior pack is a broad solution that punishes legitimate players alongside users of gameplay-changing content.

    Many Bedrock players use community add-ons for quality-of-life features, accessibility, visuals, building tools, or harmless customization. A third-party pack is not automatically a cheat, and treating every external pack as equally harmful removes flexibility from Bedrock.

    A player can spend months or years building a survival world then lose access to achievements because they enabled one community-made pack. Honestly that feels like progress being invalidated by a blanket rule.

    Players should not be expected to understand Minecraft's internal files or manually repair worlds when an update changes their achievement status. If the game can identify what an add-on changes, a more precise system should be possible.

    Please distinguish harmless third-party content from add-ons that genuinely alter gameplay that affect achievements. If an add-on changes progression or gives an unfair advantage, disable achievements. But if it only improves quality of life, accessibility, visuals, or convenience, the entire world should not be punished.

    Minecraft is built around creativity and customization. Please don't force Bedrock players to choose between community content and the achievements they worked hard to earn.

  • 0
    Registered User commented
    Comment actions Permalink

    Please seriously reconsider this change. This policy is frustrating for players who want to customize their worlds. Disabling achievements for every third-party behavior pack is a broad solution that punishes legitimate players alongside users of gameplay-changing content.

    Many Bedrock players use community add-ons for quality-of-life features, accessibility, visuals, building tools, or harmless customization. A third-party pack is not automatically a cheat, and treating every external pack as equally harmful removes flexibility from Bedrock.

    A player can spend months or years building a survival world then lose access to achievements because they enabled one community-made pack. Honestly that feels like progress being invalidated by a blanket rule.

    Players should not be expected to understand Minecraft's internal files or manually repair worlds when an update changes their achievement status. If the game can identify what an add-on changes, a more precise system should be possible.

    Please distinguish harmless third-party content from add-ons that genuinely alter gameplay that affect achievements. If an add-on changes progression or gives an unfair advantage, disable achievements. But if it only improves quality of life, accessibility, visuals, or convenience, the entire world should not be punished.

    Minecraft is built around creativity and customization. Please don't force Bedrock players to choose between community content and the achievements they worked hard to earn.

  • 1
    Registered User commented
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    bad move mojang bad move