I’m not suggesting adding new crops, just tweaking what’s already in the game.
To me, the bread-crafting process feels too simple and illogical; I’d like to make it a bit more complex—perhaps by adding an intermediate step involving dough that needs to be baked in a furnace.
Regarding farmland: I’d like to see the return of older mechanics—specifically, trampling crops when walking over them. To prevent this, players would need to either sneak (hold Shift) or wear leather boots.
As for wheat, I’d like to see two mature growth stages. The first would be the current version (harvestable as usual), while the second would be two blocks tall; unlike the first, it would yield two wheat items instead of one, though it would take longer to grow.
I’d also like a "Reaper" enchantment for hoes, allowing them to harvest fully grown crops in a 3x3 area and dealing increased damage to mobs.
Please add a second growth stage for saplings. The mechanic technically exists, but there’s no specific texture for it; I’d love to see a two-block-tall sapling before the full tree grows.
I’d also like to see "Mighty Oaks": planting four saplings together would grow a single large tree—wider than a Dark Oak, but with a slightly different canopy shape.
Finally, I’d like to see actual apple trees. There would be standard oaks (which drop nothing) and an apple-bearing variant; the apples would be visible on the tree's texture, and harvesting those specific blocks would drop an apple.
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