While testing out the HP of slimes on the Xbox version of Minecraft and seeing what weapon is most affective against different slime sizes with different HP, I've come across a problem within the game. When using a wooden spear against a medium slime, it takes 2 hits before it dies from a weapon that does 1dmg from a basic attack. When using the copper and stone spears on a medium slime, it is also taking 2 hits to die from a 2dmg weapon.
At 1st, I thought that the health of the medium slime is 3 HP however this cant be the case if the wood spear is a 2 shot to a medium slime and it takes the same amount of hits with a copper and stone spear that has double the dmg output. I've tried doing this with the small slime however the small and big slimes seem to have the right dmg output or correct health for the correct amount of hits taken from each of those weapons. What I have also noticed is that the copper spear has the same cooldown as any other spear in the game which is why I can't tell if this is a spear related issue, a slime related issue or both.
This can be replicated very easily by using a wooden, copper and stone spear against a medium slime and seeing how many hits it takes with each weapon and watching the cooldown of all 3 spears equipped in the inventory, at the same time. According to numerous sources, the copper spear is meant to be faster than the wood and stone spear and a medium slimes HP is meant to be 4HP.
1 Comments
Please sign in to leave a comment.
Post a new comment: