Discuss Minecraft's mobs, animals, and other non-humanoid creatures. Share feedback on existing mobs, ideas for new creatures, and ways to improve their behaviors, interactions, and role in the game.

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Improve Display Entity Backend

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    Part two of this post:

    • Display entities should have customizable "pivot/anchor" points, which they themselves should be capable of interpolating. This is especially useful for rotations that need to be rotated AROUND a point with a given radius. Currently there is no way to do this without looping every tick and teleporting. That is very laggy.
    • Display entities should have the option of either stretching/squishing the block texture they use when manipulating their scale OR keeping the block texture proportionate to normal block sizes, and instead tiling the texture repeatedly when the model dimensions grow beyond one block (sort of like it's done with the dirt block texture in the backgrounds of certain game menus). This is useful for using multiple display entities to construct miniature figures/structures.
    • Display entity interpolations should support basic easing functions rather than being confined to only linear interpolation. This would allow a lot of room for better/more natural animations.
    • Text displays should get an extra "billboard" option to allow fixed positioning while being able to see the text from the back rather than not visible at all.
    • Text displays with background boxes enabled shouldn't let you see through water sources.
    • Add support for (mob) entity displays.