This category is all about how Minecraft plays. Whether you're thinking about combat, crafting, enchanting, progression, game balance, or other core gameplay systems, this is the place to share your ideas and feedback.
What belongs in this category?
- Crafting and progression systems
- Combat and game balance
- Enchanting and equipment progression
- Survival gameplay mechanics
- Groups or categories of features, mobs, or systems
- New gameplay systems and mechanics
- Overall feedback on how Minecraft feels to play
When creating a post, try to focus on a single idea and explain it in a clear, actionable way. Bug reports, support requests, command suggestions, and feedback about individual mobs, blocks, items, or structures belong in their respective categories.
Minecraft is full of different ways to play, and we're always interested in hearing how the experience could be improved. We look forward to reading your ideas and joining the discussion!
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