Safeguard Enchantment
Safeguard is an armor enchantment that protects players from being killed by a single extremely powerful hit.
It activates only when:
* The player has at least 8 hearts before the hit.
* The hit would otherwise kill the player.
* At least 2 equipped armor pieces have Safeguard.
* The required enchanted armor pieces have at least 50% durability.
When activated:
* 2 enchanted pieces: survive with 1 heart
* 3 enchanted pieces: survive with 2 hearts
* 4 enchanted pieces: survive with 4 hearts
Each activation removes 33% of the maximum durability from every Safeguard-enchanted armor piece. This durability loss ignores Unbreaking.
For example:
100% → 67% → 34%
Because Safeguard cannot activate below 50% durability, a fully repaired set can normally activate twice before needing repairs.
Safeguard is compatible with Protection and other standard armor enchantments.
The enchantment is meant to counter extreme one-hit damage, such as powerful mace attacks, without replacing Totems of Undying. It only works at high health and has a major durability cost each time it saves the player.
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