Hello Mojang Team,I am requesting a major overhaul to the world generation algorithm in Minecraft (specifically for Bedrock/Android). The current system frequently generates highly unnatural and immersion-breaking terrain, including isolated blocks floating mid-air, jagged islands floating randomly in the middle of the sea, and massive, weirdly shaped landmasses hanging in the sky with zero gravity. Additionally, this unstable terrain generation deeply corrupts structures like villages, causing broken paths, sheer cliff drops, and houses floating over empty space.This completely ruins the experience for players who want to enjoy a realistic, natural-looking survival world. It is incredibly annoying to see fragmented chunks of land defying physics. Please add a "Realistic World Generation" option or an update that forces the generator to create continuous, stabilized terrain where mountains, valleys, oceans, and villages follow natural, realistic geography without floating elements.
Overhaul World Generation: Remove immersion-breaking floating blocks, sky islands, and corrupted terrain layout
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