Currently, there is no way to directly detect when a block burns down in Bedrock ScriptAPI.
I want to create add-ons like fire alarms, logging systems, or custom block drops when burned. However, simulating this with intervals or random ticks heavily impacts server performance.
Please add a built-in event like world.afterEvents.blockBurn or include the cause of destruction (e.g., player, explosion, fire) in block events.
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