Currently in vanilla Minecraft, there is no way to edit entity pathfinding AI via command. How this problem should be solved is through giving entities a new nbt tag, “entitypathfindingprotocol”. You would be able to input a string to give an entity pathfinding AI from any other mob in the game, or from an algorithm added in a datapack.
Ex. entitypathfindingprotocol: “minecraft:sheep”
Some pathfinding algorithms would not be compatible with different mobs. For example, parrot pathfinding on a cow. With that being said, it would be very useful to give AI from certain entities to others, or to create original pathfinding algorithms.
This new command would benefit almost all datapack creators, and would be a fun addition for an average creative mode player.
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