I propose adding dual daggers to the game. Their mechanics would be as follows: they are dual-wielded (occupying both hands), so a shield cannot be used with them. They offer a fast attack speed but deal low damage and have weak knockback. Right-clicking allows the player to block a single attack within a 1.5-second window, reducing incoming damage by 50% to 100% depending on the material; this ability has a 5-second cooldown. I also suggest introducing a damage-reflection enchantment for them. This enchantment would apply to both the daggers and shields. On daggers, it would reduce the block window by 0.2 seconds per level but reflect 20% of the damage back to the attacker per level—theoretically, a great way to kill an Elytra-using mace wielder with a well-timed block. On shields, it would reflect 5% of damage per level (capped at 20 damage per hit), but the shield would break faster by a percentage equal to the reflection rate.
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