Hills and hollows would give the world a whole new revamp. It would give forests that didn’t just look like randomly placed trees. rivers that flow with purpose and waterfalls that don’t just come from nowhere on higher elevation, where there’s a river back down below create cliffs that actually makes sense and world generation never seen before ancient ruins take a breath of the wild, for example give each world a story, give mobs zombies skeletons, give them a place where players can travel to collect treasure. What comes with a Risk Fighting a bunch of mobs out in the wild. Give Minecraft better ambient sounds make Rain less. Sharp and more calm and peaceful, as if Rain was actually hitting Grass if they’re in a home or have A block above their head that it would drastically muffle the sound of the rain just like in real life give caves a whole new purpose, make them more mysterious, take the lush caves and make them more magical, as if there was a world before the player.
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