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Attack Animation Data Component Inconsistencies

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    Registered User commented
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    This can be seen by comparing these two items:

    /give @p trident[attack_animation={type:stab,duration:20}]

    /give @p iron_spear[item_model={"minecraft:trident"}]

  • 0
    Registered User commented
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    This could probably just be fixed by adding a "bobbing" boolean or something.