Just was thinking about how other games allow some level of control beyond sit or stand for animals. It would be nice to have tools to tell creatures to do certain things so my pets aren’t jumping in lava or so they will stop attacking mobs I don’t want them to attack.
Some examples;
Whistles - in games like ARK Survival Evolved you can whistle for animals to go to specific points or attack things or stop attacking things.
Something like a copper whistle item might be used in this way. If you point at a mob it will attack it, if you whistle at a point on the ground it will go to that point and stop being aggressive to whatever it was attacking. Notably this would result in also being able to punch other players in Hardcore without them having to kill your dog to survive.
Next idea is based on Terraria
Whips, which allow you to direct your summons in terraria. It allows you to focus aggression and increase the damage your tame does. As a bonus you could also apply it so whips might scare mobs into going a specific direction like in ARK or even that perhaps they might disorient the Warden due to loud noise (I would suggest the bell does that too, but that’s a different idea)
Anyways, these are just ideas and some examples of how those ideas might be manifested in the game.
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