Sails And Tales
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remember what they did with the nether? there was new ores, new mobs, new biomes, new structures, and some other stuff.
i want to take this idea and apply it to the Ocean. There will be different structures, ores, blocks, mobs, AND 3 bosses.
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Ores:
Aquatite: The iron of the underwater world. pretty good but not the best
Sea Stone: Comparable to Diamond with like an iron helmet. full set gives you Water Breathing.
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Blocks:
Submerged Log: green wood
Sea Prism Bricks: Bricks with the look of sea prism.
Water Lock: a type of trapdoor that doesnt let water in
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Mobs:
Manatee: Manatee
Eel: Eel
Sea Skeletons: Skeletons that shoot arrows underwater that dont drop until like 40 blocks
Atlantans: Passive Mob that will sometimes drop you food
Gigantic Sea Turtle: A Large mob that can have two people ride on its back.
Drowned Brutes: Similar to the Drowned, but bigger, and can grab ships and pull them underwater
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Biomes:
Water Logs: forest
Kelp Depths: An amazingly deep sector of the ocean that has a low chance of bosses spawning inside.
Ship Graveyard: a giant mess of pieces of ships, high chance of sunken ships spawning here.
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