- Complete rework of Clouds. Clouds would be 3D, non-physical structures that move around in the world, that get significantly bigger and swirl as it rains or thunderstorms. The rework should be similar to how caves were drastically changed in the 'Caves and Cliffs' update.
- New Boss that is fought in the sky ONLY during thunderstorms. This boss would be a phantom-like mob that is predominantly white in color and has Warden-like antennae. Should be around the size of an Elder Guardian. It attacks the player with occasional bolts of lightning and dashes the player mid-air.
- Has a bit less health than the ender dragon.
- A specific thundercloud would flash to signal the player where the boss is.
- It doesn't drop anything, but gives the player a massive speed boost when flying (for 10 in-game hours). This effect would be called 'Eye of the Storm'. The boss also gives the player a channeling trident, and a special, singular cloud block that can be duplicated by wind charges (making Trial chambers relevant again). These items just appear in the player's inventory once the boss is killed.
- This update focuses more on the 'experience' the player gets rather than a collectible trophy such as a dragon egg.
- This update would give the player a new challenge/ adventure after defeating the ender dragon and gives relevance to the Trial Chambers and Elytra. It can be a game-changing update for Minecraft's sky.
- The Soundrack should also have muffled thunder noises when fighting
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