Minecraft's food system sits at a dead end. Achieving one good cooked meat farm/supply makes the rest (e.g. berries) obsolete for the player's consumption. Creating other steps that the player needs to fulfil to be 'satisfied' would just make the system more convoluted, cumbersome and annoying to use. Instead, creating food sources that combined foods--e.g. like berries and cooked meat into a 'hunter's ration' that had the combined stats of berries+meat would encourage players to work on multiple areas of the food system simultaneously to get the 'best' food.
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