The old distance for being able to sleep in a bed was manipulated and was too far. But the new (small) distance is too small and breaks fundamentals of game design. Entities and blocks are usually clickable from further away, making beds the exception (and therefore unintuitive and clunky); so much so that a message has to appear on screen acknowledging that fact that yeah this distance usually works and makes sense that you'd think it should click, but not this time--which breaks immersion.
There has to be a better middle ground than the terrible distance currently and the distance before.
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