**New Mobs & Environment:**
* **Squirrels & Acorns:** Small mobs that scurry in forests, collecting and hiding acorns to bring life and realism to nature.
* **Grizzly Bear:** A powerful mob found in forests or cold biomes to enrich wilderness exploration.
**Tools, Weapons & Gear:**
* **Slippery Mossy/Cobblestone Items:** Tools featuring a sliding movement mechanic and high Knockback to push enemies away.
* **Flint Spear:** A tactical melee weapon that can also be launched as a projectile using a bow.
* **Copper Shears:** Shears crafted from copper that oxidize and change color over time.
* **Fire Aspect II (Soul Fire):** Upgrades the enchantment to blue fire with stunning cinematic visual and combat effects.
**Mob Interactions:**
* **Ravager Bull Ring:** An item placed exclusively on a Ravager to prevent it from becoming hostile toward the player.
**Deep Dark & Warden Expansion:**
* **Warden's Heart:** Combined with Netherite armor for "Sonarkinesis" (vibration vision in total darkness).
* **Warden's Horns:** Helmet upgrade that fully immunizes the player against the Darkness Effect.
* **Sonic Shard:** Core material for a long-range, wall-piercing sonic blast weapon.
* **Amulet of Silence:** Off-hand amulet that completely silences footsteps from Sculk sensors and monsters.
* **Deep Compass:** A specialized compass pointing to the nearest Ancient City or unopened rare chests.
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