Concept: Age of Navigation Update
After Update Aquatic, oceans still lack meaningful gameplay. This proposal aims to expand sailing, underwater terrain, ocean structures and marine hazards.
1. Tiered ships (2/6/12 players) with durability, repairable by planks. Chests and beds occupy passenger slots.
2. Thrown stones with random trajectory offset for naval combat.
3. New terrain: deep trenches reaching bedrock, underwater mountains, coral reef outcrops.
4. New biomes like jellyfish fields.
5. Sunken village ruins with archaeology blocks; unique underwater ancient cities.
6. Ocean pillagers sailing large vessels spawn rarely on open sea.
7. Marine storm weather: heavy rain, thunderstorms block skipping night via sleeping.
8. Magma block whirlpool traps marked by bubble columns, different slowdown effects for different ship sizes.
The update encourages preparation, exploration and naval tactics, turning oceans from empty transit zones into a full survival experience.
Let's Make Minecraft Great Again!!!
(The idea from a China teenager with a dream)
Please sign in to leave a comment.
0 Comments