Vibrant Visuals causes constant movement microstuttering in multiplayer despite maintaining a stable FPS. This isn't a performance issue.
Reproduction:
Enable Vibrant Visuals.
Join a Bedrock multiplayer server.
Walk or sprint around, including in fully loaded chunks. Results frequent movement microstutters while FPS remains buttery smooth.
Expectations: Multiplayer should be as smooth as single-player when FPS is stable.
Reality: FPS stays high and consistent, but movement has constant microstutters. Disabling Vibrant Visuals immediately eliminates the issue.
Hardware:
Device: OnePlus Ace 6T (Snapdragon 8 Gen 5)
Minecraft Bedrock: Latest version v26.33
Graphics: Low settings with Vibrant Visuals enabled
Server: Self-hosted Bedrock Dedicated Server (LAN)
Server hardware: Intel i5-10400, 32 GB RAM, SSD
Additional notes:
Single-player with Vibrant Visuals is completely smooth. And multiplayer without Vibrant Visuals is also completely smooth. The issue also persists in already loaded chunks, perhaps not related to chunk generation or loading.
This feels like a multiplayer specific frame pacing or rendering synchronization issue rather than low FPS or insufficient hardware.
Thanks
By random dude in the internet
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