(III).Gameplay Roles:
(1).Amethyst Block:
(i).Core Component of the Vibration System.
(ii).15 Level Randomizer.
(iii).Supports Bud Growth.
(iv).Building Material.
(v).Primary Source of Flawless Shards.
(2).F Flawless Shard:
(i).Consumable for Vibration Devices.
(ii).Potion Ingredient.
(iii).Basic Material.
(3).F Buds & Cluster:
(i).Tuning Components for Vibration Devices.
(ii).Primary Crafting Materials.
(iii).Interactive Materials.
(4).F Growing Block:
(i).Renewable Crystal Producer.
(ii).Vibration Device.
(iii).Drops a Flawless Cluster when Broken.
(IV).Vibration Frequency System:
(1).Without any Buds attached, an Amethyst Block randomly outputs one of fifteen frequencies (1 to 15), allowing it to function as a random selection device.
(2).Small, Medium, Large Buds, and the Cluster contribute frequency values of 1, 2, 4, and 8. Only one of each stage can be attached.
(3).For example, a Small Bud sets the frequency to 1, while attaching all four stages sets it to 15.
(4).Flawless Shards can optionally extend the frequency range from 15 to 31 for Note Block support.
Thank you for reading. This proposal continues in Part 6.
by Frederic
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