[A].Purpose:
This proposal aims to help further develop the existing Amethyst System by improving its robustness and compatibility, deepening its connection to Minecraft’s lore, and expanding its gameplay potential.
[B].Opportunities for Improvement:
(1).Because the amethyst resource cycle is not yet fully developed, players may become confused when collecting, processing, or crafting amethyst.
(2).Beyond its current uses, players may find it difficult to discover additional purposes for the abundant amethyst resources available throughout the world.
(3).Currently, most sound-related blocks, such as the Note Block, are primarily used for specific purposes rather than as part of a broader gameplay system. If the Amethyst System’s new vibration, frequency, and resonance mechanics are not meaningfully connected with other gameplay systems, they may eventually face a similar challenge of becoming underutilized.
(4).The blocks, atmosphere, and visual design of Ancient Cities are excellent. Further integration with the Amethyst System could strengthen the world’s lore while creating an even greater sense of mystery.
[C].Design Approach:
(I).Amethyst Hierarchy.
(II).Resource Loop.
(III).Gameplay Roles.
(IV).Vibration Frequency System.
(V).Ancient City Integration.
(VI).Potential Applications.
(VII).Future Possibilities.
Thank you for reading. This proposal continues in Part 3. by Frederic
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