Here's my balance sheet: gloves - they strengthen the blow and turn the player away, but you need to hang sword cases, bow and arrow cases, a belt bag and a jacket with cormans on your chest on their armor, because gloves don't allow you to get into the inventory and take them off and put them on slowly, a bag on a stick, a bag, a shoulder bag, and a box (a chest with straps, or like couriers), they will allow you to carry a shalker, but you can either put them on and they will behave like a boat with a chest, or take them or hang them on your back, but you will walk very slowly depending on the filling, the boat will sink and break, and the trolley creaks and goes 2 or 3 times slower due to the uneven center of gravity, and now the player will love the horse again.
the mechanics of the basket: one hand holds, the other is free, you use it to collect objects and they fall into the basket, it's bigger than a bag, but you can't put it in the inventory, only if you shake it out, but you can put it down, and it's beautiful)
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