Wind would be good to add to the game not just for gameplay abut also for adding in another atmospheric quality to the game. A wind event could have 15 layers or strengths, stars, and variety indicating the strength of the wind, but also the variety of wind. The event could even the bar items such as feathers, depending on the strong gust or not, get picked up and flown away, maybe even a little random,but still directional, like how wind may work sometimes or showcase one aspect of how wind works. The wind could also at times have some particles associated with the event to signify and showcase a gust, breeze or contrail of wind during the event. This could even help with builds, as things get interacted with during the builds. To make them more atmospheric.
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