The lunge enchantment in its current form is pretty useless because the main advantage of the spear is that you can attack enemies at a distance but what ends up happening when you apply lunge to your spear is that you’re immediately put back into attacking range.
What I propose should be done for the lunge enchantment is this, vertical speed is what supposedly increases the damage output of the spear, therefore, lunge should also be applied in this context as well. moreover, I think the lunge attack should only be used when you’re sure that your opponent is low so it must only be activated when you’ve held down your weapon for roughly three seconds so it activates and makes a super charged attack. In this way, you retain the initial range advantage with the spear plus an additional boost for when the moment calls for it.
I know that lunge is mainly used for mobility but there are so many better options for that, like ender pearls and elytra so that little extra bit of boost almost feels negligible. Also, I heard that they patched the attribute swapping feature in the latest combat update so this could possibly remedy this.
Maybe we can even make it work on horses? But perhaps that’s far too greedy of a request.
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