Please implement absolute command attribute world and gameplay parity from Java to Bedrock specifically for console players on PS4 and PS5 We need complete command and attribute parity including full support for the /attribute command to modify player monster and animal properties universally like using /attribute @p generic.scale base set 5 or /attribute @p player.block_interaction_range base set 20 We need Java NBT data tags within commands to customize all entity properties such as scaling sizes health and gear for every single mob animal and monster without exceptions like using /summon slime ~ ~ ~ {Size:10} Please completely remove limits on all enchantments to allow custom levels up to the 255 limit on every single item tool weapon armor or block allowing combinations like /give @p stick{Enchantments:[{id:"sharpness",lvl:255},{id:"knockback",lvl:255},{id:"fire_aspect",lvl:255},{id:"looting",lvl:255}]} We require all missing commands from Java including /data /item /team /bossbar /spectate /advancement /recipe /loot /place /trigger /worldborder /fillbiome /particle and all advanced /execute sub arguments such as as at if unless positioned rotated anchored and store For gameplay parity bring Spear lunge animation and cooldown cancel to Bedrock where players switch hotbar items during a water lunge to cancel wind up and cooldown for instant spam Finally add world types like Amplified large biomes and single biomes along with superflat options and generation toggles Thanks
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