Rare Village & Grand Raid
I suggest adding a new Rare Village, an extremely uncommon structure with a rarity similar to a Woodland Mansion.
These villages would be larger and more detailed than normal villages, featuring unique architecture, exclusive workstation blocks (1–3 per village) and two new Villager professions that cannot be obtained anywhere else.
Rare Villages would also include Warriors, a new NPC from the same civilization as Villagers, dedicated to defending the village. They would automatically respawn over time until the village reaches its intended number of defenders.
Entering a Rare Village with the highest level of Bad Omen would trigger the Grand Raid: a much harder version of the current Raid with stronger enemies, additional waves, new Illager variants, mounted Illager Cavalry and a possible final boss.
The village would contain a central objective that Illagers must capture. If they succeed, the village burns, elite Illagers begin hunting the player for 15 minutes across the Overworld, and the Raid is lost.
Each wave would also have a timer. If it expires, the next wave begins immediately, allowing enemies to accumulate. During the final wave, small reinforcement groups would continue spawning until every Illager is defeated.
Winning grants Hero of the Village II, offering better trading discounts, improved Villager gifts and an exclusive reward. A rare achievement would also be unlocked.
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