With more and more biomes being added to the game, I feel like a vanilla mechanic to help players explore and find them would be awesome. Recently, wandering traders have been revamped, and now they can sell exotic items from a lot of different biomes.
My idea is that players could interact with a sniffer using some of the items sold by wandering traders (saplings, flowers or plants), and the sniffer would point them towards the nearest biome relevant to that item, pretty much like a hunting dog. Some examples could be:
- Acacia sapling -> Savanna biomes
- Oak sapling -> Forest biomes
- Cactus -> Desert
- Pale oak sapling -> Pale oak garden
- Mushrooms -> Swamp (or mushroom island)
- Mangrove propagule -> Mangrove swamp
- Tulips -> Flowering forest
- etc...
There are mods out there that introduce concepts like "biome compasses", which do work, but do not feel very minecrafty. We already have explorer maps in the game to find some structures, so I think biome maps would just be a repetitive concept. This, instead, could be an awesome way to integrate two existing mobs in the game, while introducing a brand new and exciting game mechanic for exploration.
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