I suggest adding new fluid types to expand gameplay beyond water and lava.
1. Non-Newtonian Fluid A fluid that behaves differently based on movement. Players sink when still, but can “harden” the surface by jumping or moving fast. Can solidify into blocks when hit by heavy objects like anvils. Crafted from plant powder + water. Useful for parkour and puzzles.
2. Milk Fluid A placeable milk source obtained from cows. Works like flowing liquid that removes negative effects when touched. Useful for healing pools and builds.
3. Acid Water A dangerous fluid formed when water interacts with special sulfur-related blocks over time. Deals heavy poison damage and creates hazardous zones.
4. Still Water Water becomes contaminated after staying still for several in-game days. Causes poison, nausea, or blindness. Adds environmental decay mechanics.
5. Bioluminescent Water Rare natural glowing water found near oceans. Emits soft light and particles, creating beautiful underwater environments and atmospheric exploration.
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