Sand is technically renewable through wandering traders, but the rate is far too low to support long-term survival worlds or large building projects.
A simple solution would be a Crusher utility block that processes materials into smaller aggregates:
* Stone → Gravel
* Gravel → Sand
* Glass → Sand
The Crusher could be intentionally slow, require redstone power or fuel, or even have some material loss to preserve balance.
This would reduce the need to permanently excavate deserts while giving technical players a renewable source of sand through automation. It would also provide an intuitive recycling mechanic for glass and fit naturally alongside blocks like the Stonecutter and Crafter.
Please sign in to leave a comment.
0 Comments