Since the crossbow, there has been no other bows in Minecraft's history other than the standard bow. It is one of the least updated aspects of Minecraft. I propose that there should be more powerful bows, like bone bows and Netherite bows. They should use the charge time system to balance out the attack DPS. In these sample stats I made, it scales pretty well and linear:
Standard bow = 1-11 damage, 385 durability, 1 second charge
- Blaze bow 1-14 damage, 500 durability, 1.05 second charge
- Breeze bow 1-11 damage, 600 durability, 0.8 second charge
- Bamboo bow 1-10 damage, 350 durability, 1 second charge
- Bone bow 1-13 damage, 450 durability, 1 second charge
- Copper bow 1-12 damage, 475 durability, 1 second charge
- Gold bow 2-17 damage, 300 durability, 1.3 second charge
- Iron bow 2-15 damage, 550 durability, 1.1 second charge
- Diamond bow 3-20 damage, 1000 durability, 1.3 second charge
- Netherite bow 3-22 damage, 1500 durability, 1.3 second charge
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