This category is a temporary category for Bedrock BETA issues. Not all features may be present or fully functional in the BETA and not all features may work exactly the same on release, thank you for understanding. Bugs & support issue posts are removed with regularity, please be sure to file them in the bug tracker and support. Spammers will be permanently suspended.

3014

Updated Touch Controls Feedback [Bedrock Beta]

603 Comments

Please sign in to leave a comment.

Sorted by oldest
  • 3
    Registered User commented
    Comment actions Permalink

    For the sprint on movement mode, it probably would be good to add the double arrows on the top to signify if you move your joystick that high up, then it'll activate sprint.

  • 1
    Registered User commented
    Comment actions Permalink

    Yeah i really liked them and would suggest that in crosshair mode there should be a feature to double tap the sprint button to toggle sprint

  • 2
    Registered User commented
    Comment actions Permalink

    Good

  • 2
    Registered User commented
    Comment actions Permalink

    A "use" button should also be there, or the "place" button should work as "use" when crouching.

  • 2
    Registered User commented
    Comment actions Permalink

    Custom placements for the buttons/ joysticks ect

  • 2
    Registered User commented
    Comment actions Permalink

    I would love to see optional gyro controls for enhanced precision for camera movement/aiming. I think having at least two options would be preferable. An option to have the gyro always enabled, or gyro enables when a finger is placed on the left thumb pad (my preference). Of course an option to disable these entirely if someone doesn't want to use them, but I think having the option would feel very natural on a mobile device. You could both move your camera while walking around and your other hand is free to use the other buttons all at the same time.

    I would really appreciate seeing this as an option as I think it would make the controls more accessible and intuitive for newer players. I picture it working similar to how it does on Nintendo games such as Splatoon.

  • 2
    Registered User commented
    Comment actions Permalink

    I think I'd like to request something to add to Minecraft bedrock edition, namely sweep attack. I want a sweep attack to be added to Minecraft bedrock edition, because it's really really cool for me for fighter lovers who want to be even more realistic if a sweep attack is added to Minecraft bedrock edition and I want to ask for one more thing, namely the ui for Minecraft bedrock edition is the same as Minecraft java edition. the reason is that I like the ui in Minecraft java edition, so I want the ui to be in Minecraft bedrock edition. that's all my request and thank you

  • 1
    Registered User commented
    Comment actions Permalink

    Please, add a button customization so we can change the button's position however we like 

  • 0
    Registered User commented
    Comment actions Permalink

    We want the joystick to be more standard and and option to set the size of joystick.

    Honestly the joystick covered almost half of the screen which is much irritating.

    You may also add an option to enable new action buttons but with the classic movement button.

    Thats for now.
    Thank you.

  • 0
    Registered User commented
    Comment actions Permalink

    Plz mineplex game =

  • 2
    Registered User commented
    Comment actions Permalink

    I have a few suggestions regarding the upgrade. The first one is, please make that you can customize your own position button. Second, it will be better if you can change either you want to use d pad or joystick, sometimes player found out that d pad is easier to jump while having assistant button like place block on crosshair mode. Thank you for hearing my suggestions, I'm very apologize if there some grammars mistake in this feedback.

  • 0
    Registered User commented
    Comment actions Permalink

    Having an option to put the inventory bar on the top left like terraria mobile does it would make it so much better

  • 1
    Registered User commented
    Comment actions Permalink

    I've been looking forward to recieve some updates for the touch controls.

    It looks good so far, but it could be improved.

    Ability to adjust the buttons' positions and an option to enable or disable being able to look around while pressing the buttons would be really nice in my opinion.

  • 1
    Registered User commented
    Comment actions Permalink

    I love these changes but there’s one thing missing and it’s the ability to customize our controls and you could add more buttons example a perspective switch button would be nice and the ability to customize sizes of the buttons and to be able to move them around

  • 1
    Registered User commented
    Comment actions Permalink

    doesn’t work with me :( (invisible controls)

  • 0
    Registered User commented
    Comment actions Permalink

    This is a big improvement! Huge!

  • 2
    Registered User commented
    Comment actions Permalink

    The classical D-pad should be kept and players should be able to choose whether they want to have a full "classical" control scheme or mix the old D-pad with the new control scheme for interacting.

     

    The movement joystick should be a square and not a circle, I think it will look better like when the spyglass circle was changed to the current square.

  • 1
    Registered User commented
    Comment actions Permalink

    Hey Developers . It Will be Amazing if u guys will Add Buttom customization option in every button model . U Uave To Add It in next beta

  • 1
    Registered User commented
    Comment actions Permalink

    When I get on the boat with the new controller, I can't move the boat.

  • 3
    Registered User commented
    Comment actions Permalink

    Please let us copy and paste blocks just like in pc(i think by middle clicking the mouse) by clicking the 👆 place button with empty hand. So that we dont have to open our inventories and find for the block. And let us customize our buttons so it would feel more comfortable for us to control the action buttons

  • 2
    Registered User commented
    Comment actions Permalink

    The new mobile controls are amazing, however, there still needs to be some fixes.

    First would be cool to have pick block ability.

    Second you can't hold jump to constantly jump you have to tap multiple times.

    Something which I think is a BUG is that when I try to bridge while holding the action button to place blocks in front of me, when the action of placing a block fails because I'm moving on the block it would place on it stops the action despite me moving so that it should place it, however, the block placing stops, so bridging still requires tapping which isn't so comfortable.

    Another addition which could be cool is to allow for the option for the ability to attack by tapping the screen as well as tapping the action button. 

    And related to the ALLAY, being able to tap on a moving entity isn't an easy task, so is it possible to maybe find another way to give them an item as otherwise giving them an item would be quite difficult

    An additional thing which I noticed is that some people prefer the arrows while others prefer the joystick, so maybe make the movement control seperate from the action buttons so that people can use whichever method suits their play style best.

     

    Thanks so much for the work, you are doing superb 

  • 4
    Registered User commented
    Comment actions Permalink

    Please add a way to look around while pressing the attack button. Like holding down the attack button and it would automatically hit whatever is in your cross hair (at a paced rate). I don't like having to tap, then move my screen, tap, move my screen, etc. It can make pvp or just attacking something very difficult.

  • 1
    Registered User commented
    Comment actions Permalink

    A way to costumize the buttons on the crosshair controls would be amazing and the buttons be separated from the touch to move the screen. This is the best step in the right direction for mobile players thanks mojang!

  • 2
    Registered User commented
    Comment actions Permalink

    I like the direction that this is going but I want to suggest a few changes.

    I personally find a dedicated button for attacking/mining very inconvenient and I'd prefer if you got the choice of if you want a dedicated button or if you would rather just tap the screen.

    I also personally dislike the joystick and rather use the original d-pad scheme with the crouch button in the middle rather than the button and hopefully we will allowed to chose which scheme we prefer.

    Apart from obvious features like being able to map where you want your controls and and adding a dedicated button to toggle your perspective I like the direction that the controls are going.

  • 0
    Registered User commented
    Comment actions Permalink

    The new controls are good but can u fix it because its hard to control it thx

  • 1
    Registered User commented
    Comment actions Permalink

    Hey mojang! Please allow add-on makers to have the ability to make and modify screen controls for their mods, that would be absolutely amazing!

  • 2
    Registered User commented
    Comment actions Permalink

    So far so good, just make it customizable and add gyroscope

  • 2
    Registered User commented
    Comment actions Permalink

    bring back the old d-pad but with a different look and with the additional arrow movements at the bottom

  • 1
    Registered User commented
    Comment actions Permalink

    I like the new touch controls especially the crosshair but in the crosshair touch controls I cannot move while in the boat help please

  • 3
    Registered User commented
    Comment actions Permalink

    Why not simply keep the classic setup but add an extra button on top of the jump/crouch on the right for the offhand? Say I have torches, well I can simply tap the button to use the torches from my offhand. Simple as that. The joystick really does not match the cube-like nature of Minecraft and I agree with others who say it makes it look like a knock off game.