Discuss biomes and dimensions, including existing areas of the game and ideas for new ones. Share feedback on world generation, exploration, environmental features, and unique experiences players can discover.

4

Dappled Biome Type

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  • 0
    Registered User commented
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    Or what about seasons where the whole world becomes Autumn Themed and after like 30 in game days the season changes but the dappled forest is always Autumn.

  • 2
    Registered User commented
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    I agree, the visual transition between biomes is now really harsh between dappled and plains, and always was with snowy. If we could change it so the autumnal biomes slowly transitioned between the snowy and the warm that would be lovely! This would make a much more immersive gaming experience imo, and would remove some of the issue where the biomes just feel way too small to play in at the moment.

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    Registered User commented
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    Like the pale oak biome for example just feels unplayable as a builder because you can typically build one small/medium thing in it and then you've run out of room to build anything else. I get that it was always supposed to be spooky, and hard to survive, so I understand why they made it small, but for fully geared up players it's nice to have a challenge to be able to clear the area to be able to build something cool there. The atmosphere is so unique/cool there.

    What if the pale oak generated in the middle of the dappled forest? Or was the transition biome between dark oak and dappled forest?